Arms and Fury Warriors received some adjustments in the latest Dragonflight Beta build.
Warrior
Arms
Auto attack damage reduced by 25% (was 10%.)
In For The Kill – Colossus Smash/Warbreaker increases your Haste by 10%, or by 25% 20% if the target is below 35% health. Lasts 10 sec.
Skullsplitter – Bash an enemy’s skull, dealing [ 147% 120% of Attack Power ] Physical damage. The ability now generates 20 Rage (down from 30).
Mortal Strike – A vicious strike that deals [ 174.3% 169.3% of Attack Power ] Physical damage and reduces the effectiveness of healing on the target by 50% for 10 sec.
Execute – Attempts to finish off a foe, causing up to [ 220% 210% of Attack Power ] Physical damage based on Rage spent. Only usable on enemies that have less than 20% health.
Juggernaut – Execute increases Execute’s damage dealt by 3% for 12 sec, stacking up to 15 12 times.
Deep Wounds – Mortal Strike, Execute, and Bladestorm inflict Deep Wounds, causing [ 72% 68% of Attack Power ] Bleed damage over 12 sec.
Rend – Wounds the target, causing [ 64.2% of Attack Power ] Physical damage instantly and an additional [ 115% 107.5% of Attack Power ] Bleed damage over 15 sec.
Fury
Bloodthirst – Assault the target in a bloodthirsty craze, dealing [ 65% 72% of Attack Power ] Physical damage and restoring 3% of your health.
Bloodcraze – Bloodthirst increases the critical strike chance of your next Bloodthirst by 10% 15%. Stacking up to 5 times.
Bloodborne – Bleed damage of Odyn’s Fury, Thunderous Roar and Gushing Wound increased by 15% 20%.
Raging Blow – A mighty blow with both weapons that deals a total of [ 126% of Attack Power ] Physical damage.
Crushing Blow – Charge to an enemy and strike a mighty blow with both weapons that deals a total of [ 184% 190% of Attack Power ] Physical damage.
Annihilator – Your auto-attacks deal an additional [ 10% 11.5% of Attack Power ] Physical damage and generate 2 Rage.
Wrath and Fury – Damage of Raging Blow increased by 10% 15%.
Slaughtering Strikes – Raging Blow causes every strike of your next Rampage to deal an additional 10% 20% damage, stacking up to 5 times.