We’re taking a closer look at Uldaman: Legacy of Tyr, the new dungeon coming in Dragonflight.
Two dungeons are currently available for testing on Dragonflight Alpha — Neltharus and Uldaman: Legacy of Tyr.
Uldaman Encounters
Uldaman houses 5 bosses. We’ve datamined some boss descriptions and overviews that were available in the Dungeon Journal as well as tips for tanks, healers, and damage dealers.
1. The Lost Dwarves
Seeking fame and, more importantly, fortune, the three brothers Eric, Olaf, and Baelog took on a contract from the Explorers’ League to delve deep into the halls of Uldaman and clear a path for a group of researchers. For these three dwarves, however, “clearing a path” unfortunately entailed “getting hopelessly lost in an ancient labyrinth.” Proud dwarves to the end, they fight to prevent the secrets of Uldaman and the Explorers’ League from falling into the hands of the Horde.
Baelog – Baelog favors combat, attacking with his sword and bow.
Strike – Baelog strikes his current target, inflicting Physical damage.
Shoot – Baelog shoots a player, inflicting Physical damage.
Olaf – Olaf favors defense, blocking with his shield.
Shield Slam – Olaf slams his target, inflicting Physical damage and stunning them for $8242d.
Eric “The Swift” – Eric favors speed, charging head-first into battle.
Rushing Charge – Eric “The Swift” charges towards a player, increasing the damage of his next attack.
2. Bromach
[PLACEHOLDER] Summary and lore for the encounter.
Tanks
Quaking Totem trigger Tremor when slain.
Call of the Deep summons troggs that can quickly overwhelm.
Thundering Slam inflicts deadly damage to hit targets.
Damage Dealers
Quaking Totem trigger Tremor when slain.
Call of the Deep summons troggs that can quickly overwhelm.
Thundering Slam inflicts deadly damage to hit targets.
Healers
Quaking Totem trigger Tremor when slain.
Call of the Deep summons troggs that can quickly overwhelm.
Thundering Slam inflicts deadly damage to hit targets.
3. Sentinel Talondras
PH text here
Sentinel Talondras begins the fight with two applications of Inexorable, each which absorbs the next stun effect cast on Talondras. When the fight begins, Talondras manifests Resonating Orbs to stun players and begins to charge the Ancient Dynamo. If the dynamo reaches 100 energy before being stunned, it provides Titanic Empowerment to Sentinel Talondras.
Tanks
Resonating Orb will stun any unit it comes into contact with.
Inexorable can be removed by Stun effects, causing the Ancient Dynamo to become vulnerable.
Damage Dealers
Resonating Orb will stun any unit it comes into contact with.
Inexorable can be removed by Stun effects, causing the Ancient Dynamo to become vulnerable.
Healers
Crushing Stomp inflicts high damage to all players.
Earthen Shards causes one player to bleed for high damage over its duration.
4. Emberon
[PLACEHOLDER] Summary and lore for the encounter.
[PLACEHOLDER] There will be fire.
Tanks
Searing Clap hits all players infront of Emberon.
Vault keepers cast Seeking Flame at players when active.
Purging Flames continues until all Vault Keepers are defeated.
Damage Dealers
Searing Clap hits all players infront of Emberon.
Vault keepers cast Seeking Flame at players when active.
Purging Flames continues until all Vault Keepers are defeated.
Healers
Searing Clap hits all players infront of Emberon.
Vault keepers cast Seeking Flame at players when active.
Purging Flames continues until all Vault Keepers are defeated.
5. Chrono-Lord Deios
PH text here
Chrono-Lord Deios begins the fight with 100 temporal energy and uses it to create Eternity Orbs to destroy players and drain their time. Upon reaching 0 energy, Deios casts Rewind Timeflow to recharge his energy. While time is being reversed, Temporal Zones return time energy back to players within them.
Tanks
Eternity Zone inflicts damage and absorbs the time of players within, reducing their haste.
Temporal Zone returns lost time to players within, massively increasing their haste.
Damage Dealers
Eternity Zone inflicts damage and absorbs the time of players within, reducing their haste.
Temporal Zone returns lost time to players within, massively increasing their haste.
Healers
Rewind Timeflow inflicts high damage to all players over its duration.
Eternity Zone inflicts damage and absorbs the time of players within, reducing their haste.
Temporal Zone returns lost time to players within, massively increasing their haste.
Maps
The dungeon has two floors. Floor 1 and Floor 2 as depicted below.
Floor 1
Floor 2
Finally, we’re looking at the dungeon preview by LeystTV that covers the environment and encounters found within.