Blizzard have announced big changes coming to Zaskarn Mythic, preventing some popular creative use of game mechanics tactics, but also nerfing the boss to compensate!
Zskarn (Source)
Greetings raiders.
We will be addressing an emerging tactic that trivializes certain aspects of the Vigilant Steward, Zskarn encounter. We’re planning on implementing these changes live tomorrow, May 26.
We hope that these changes will encourage more interaction with the encounter’s existing mechanics, while maintaining its prior level of difficulty.
Dungeons and Raids
Aberrus, the Shadowed Crucible
Developers’ note: The Zskarn changes address an emerging tactic that trivializes certain aspects of the encounter. We hope these changes will encourage more interaction with the encounter’s existing mechanics, while maintaining its prior level of difficulty.
The Vigilant Steward, Zskarn
The Vigilant Steward, Zskarn health reduced by 15% on Mythic difficulty.
Dragonfire Golem health reduced by 15% on Mythic difficulty.
Zskarn will now Berserk on all difficulties.
Adjusted the position of Dragonfire Traps.
Shrapnel Bomb reduced to 3 on Mythic difficulty (was 4).
Fixed an issue that could cause an inappropriate amount of Shrapnel Bombs to spawn.
Zskarn no longer activates Tactical Destruction based on his location.