The first hotfixes of the week are here and fairly chunky, with Zskarn nerfs, class fixes and more.
June 12 (Source)
Classes
Druid
Balance
Fixed a bug causing Astral Smolder to not deal appropriate damage to enemies with absorb shields.
Feral
Fixed a bug with Dreadful Bleeding causing it to increase Rip damage by less than intended.
Hunter
Survival
Fixed an issue where Fury of the Eagle did fewer instances of damage than expected when under the buff effects of the Bloodseeker talent.
Dungeons and Raids
Aberrus, the Shadowed Crucible
The Vigilant Steward, Zskarn
[With weekly restarts] Blast Wave damage reduced by 10% on Normal and Heroic difficulties.
Dragonfire Traps is now magic dispelable on Heroic difficulty.
Dragonfire Traps activation time increased to 5 seconds (was 3 seconds) on Normal difficulty.
Dragonfire Traps activation time increased to 4 seconds (was 3 seconds) on Heroic difficulty.
Added additional visuals to Dragonfire Traps during activation on all difficulties.
Mythic+
Brackenhide Hollow
Fixed an issue that caused summoned Infected Lashers to grant enemy forces credit.