Another week has gone by and we’re taking a look at all the hotfixes that arrived with it. This time around Druids, Evoker and Hunters got some fixes, Zskarn got nerfed, Sarkareth got visual improvements and there were some PvP class tweaks as well.
Weekly Hotfix Summary (Source)
Classes
Druid
Balance
Fixed a bug causing Astral Smolder to not deal appropriate damage to enemies with absorb shields.
Wild Mushroom will now deal its damage even if the target is out of line of sight of the Druid.
Fury of Elune will now deal its damage even if the target is out of line of sight of the Druid.
Feral
Fixed a bug with Dreadful Bleeding causing it to increase Rip damage by less than intended.
Evoker
Devastation
Eternity Surge will now deal its damage effect correctly if you are crowd controlled immediately after completing the empower cast.
Eternity Surge will no longer fail to deal damage and go on cooldown if your enemy goes out of line of sight after the empower cast is completed.
Hunter
Survival
Fixed an issue where Fury of the Eagle did fewer instances of damage than expected when under the buff effects of the Bloodseeker talent.
Dungeons and Raids
Aberrus, the Shadowed Crucible
The Vigilant Steward, Zskarn
[With weekly restarts] Blast Wave damage reduced by 10% on Normal and Heroic difficulties.
Dragonfire Traps is now magic dispelable on Heroic difficulty.
Dragonfire Traps activation time increased to 5 seconds (was 3 seconds) on Normal difficulty.
Dragonfire Traps activation time increased to 4 seconds (was 3 seconds) on Heroic difficulty.
Added additional visuals to Dragonfire Traps during activation on all difficulties.
Scalecommander Sarkareth
Motes of Oblivion should be more visible against the ground.
Mythic+
Brackenhide Hollow
Fixed an issue that caused summoned Infected Lashers to grant enemy forces credit.
Player versus Player
Monk
Mistweaver
Fixed an issue that caused Soulfang Infusion, from the Mistweaver 2-piece set, to regenerate more mana than intended in PvP Combat.
Shaman
Enhancement
Lava Lash damage is now correctly increased by 35% in PvP Combat.