Please keep in mind that all changes summarized below, unless otherwise noted, are reports based on datamining and spell tooltips. It's not a guarantee that in-game spells will perform exactly the way they're described in tooltips; sometimes tooltip errors, game bugs or datamining errors can lead to tooltips being different from their in-game counterparts.

Only spell/gear changes are noted below. To avoid revealing spoilers, no changes regarding the rogue class hall or rogue-specific lore will be included.

June 13-14, 2017: Patch 7.2.5 Is Coming

Official patch notes were posted on June 9. They include a crap-ton of changes to spell damage and mechanics.

 

May 24, 2017: Patch 7.2 Hotfixes

This is adapted from official Blizzard hotfix notes. (Formatting changes are ours.)

All Specs

  • Concordance of the Legionfall (the infinite artifact trait available to all classes):
    • Chance to activate slightly increased.
    • Now grants 4,000 Agility at rank 1 (was 2,000).
    • Additional ranks now increase this value by 300 per rank (was 200).
    • Effects are now reduced by 50% in PvP situations.

 

April 17, 2017: Patch 7.2 Hotfixes

This is adapted from official Blizzard hotfix notes. (Formatting changes are ours.) According to the notes, these changes did not take effect until the following server maintenance period.

Outlaw

  • Damage of the following abilities increased by 4%: AmbushGhostly StrikeKilling SpreeDeath from AboveSaber SlashPistol ShotBetween the EyesRun ThroughCannonball Barrage.

 

April 13, 2017: Patch 7.2 Hotfix

This is adapted from official Blizzard hotfix notes. (Formatting changes are ours.)

Outlaw

  • Loaded Dice buff duration increased to 45 seconds (was 15 seconds).

 

April 11, 2017: Patch 7.2 Hotfix

This is adapted from official Blizzard hotfix notes. (Formatting changes are ours.)

Assassination

  • The Artifact Trait “From the Shadows” will no longer keep the Rogue in combat after using Vanish, and will stop damaging targets affected by Blind.

 

April 4, 2017: Patch 7.2 Hotfix

This is adapted from official Blizzard hotfix notes. (Formatting changes are ours.)

Assassination

  • From the Shadows (Artifact Trait) no longer breaks Vanish.

 

March 29, 2017: Patch 7.2 Hotfix

This is adapted from official Blizzard hotfix notes. (Formatting changes are ours.)

Assassination

  • Sinister Circulation (Artifact Trait) now has a 0.5 second proc cooldown.

 

March 28, 2017: Patch 7.2 Official Notes & New Traits

Changes not related to new artifact traits are adapted from the official "Tomb of Sargeras" patch notes; most notes are quoted directly, but some are paraphrased. Info regarding new artifact traits is via Wowhead.

All Specs

  • New infinite artifact trait (unlocks after new empowered artifact traits; see each spec below): Concordance of the Legionfall, which has a chance to proc an agility buff for 10 sec
  • Legendary gear changes:
    • New, craftable (BoE), legendary boots available: The Sentinel's Eternal Refuge.
    • Mantle of the Master Assassin: Fixed a bug where Subterfuge combined with Vanish granted an additional 3 seconds of benefit.
    • Will of Valeera: Now has an additional 658 Mastery (@ ilvl 940) as a third bonus secondary stat.  Haste reduced by 412 and Critical Strike increased by 412.
  • Fixed a bug where Death from Above would consume combo points up to 5 with Anticipation as expected, but gain bonus damage from combo points up to 10 with Anticipation.

Assassination

  • Bag of Tricks (Artifact trait) proc chance is now 2.5% per combo point spent on Envenom or Rupture.
  • Urge to Kill now causes Vendetta to grant 60 energy, plus an additional 60 energy over 2 seconds.
  • New (Empowered) artifact traits:
    • Silence of the Uncrowned (bronze, 1 rank): Increases damage by 10% and Stamina by 10%.
    • Strangler (bronze, 4 ranks): Increases the damage of Garrote by 4%/8%/12%/16%.
    • Dense Concoction (bronze, 1 rank): Crimson Vial reduces the damage you take by 4%, increasing by 4% every 1 sec.
    • Sinister Circulation (gold, 1 rank): Successful Lethal Poison applications reduce the cooldown of Kingsbane by 0.5 sec.

Outlaw

  • Curse of the Dreadblades (Artifact ability) now works with Ghostly Strike.
  • Fatebringer (Artifact talent) now reduces the Energy cost of Finishing moves by 1 per point (was a reduction of 2 Energy per point).
  • Increased the damage of the following abilities by 3.5%: Ambush, Between the Eyes, Cannonball Barrage, Death from Above, Ghostly Strike, Killing Spree, Pistol Shot, Run Through, Saber Slash.
  • New (Empowered) artifact traits:
    • Bravado of the Uncrowned (bronze, 1 rank): Increases damage by 10% and Stamina by 10%.
    • Sabermetrics (bronze, 4 ranks): Increases the critical strike damage of Saber Slash by 5%/10%/15%/20%.
    • Dreadblade's Vigor (bronze, 1 rank): Curse of the Dreadblades increases your damage by 10% while it is active.
    • Loaded Dice (gold, 1 rank): Activating Adrenaline Rush causes your next Slice and Dice to be 30% more effective OR Roll the Bones to grant at least two matches.

Subtlety

  • New (Empowered) artifact traits:
    • Shadows of the Uncrowned (bronze, 1 rank): Increases damage by 10% and Stamina by 10%.
    • Etched in Shadow (bronze, 4 ranks): Increases the effectiveness of Symbols of Death by 1%/2%/3%/4%.
    • Shadow's Whisper (bronze, 1 rank): Shadow Techniques also grants you 5 Energy.
    • Feeding Frenzy (gold, 1 rank): Goremaw's Bite causes your next three finishing moves to cost no Energy.

 

Feb. 21, 2017: Patch 7.1.5 Hotfixes

This is adapted from official Blizzard hotfix notes. (Formatting changes are ours.) These changes were previewed in a blue post on Feb. 18.

Assassination

  • Fixed a bug that caused Deadly Brew's additional free Wound Poison effect to increase to Kingsbane's damage.
  • Poison Bomb's damage has been reduced by 30% in PvP.
  • Wound Poison's healing reduction effect has been reduced to 20% in PvP (24% with Master Poisoner).
  • Assassination Rogue's PvP Template Agility has been reduced by 5%.

 

Feb. 3, 2017: Patch 7.1.5 Hotfixes

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.) See this blue thread for additional context on these changes, which are meant to compensate for the Jan. 31 hotfix to Kingsbane/Agonizing Poison.

Assassination

  • A 4% damage increase has been applied to the following Assassination abilities: Deadly Poison, Death from Above, Envenom, Fan of Knives, Garrote, Hemorrhage, Kingsbane, Mutilate, Poisoned Knife, and Rupture.
  • Assassination Rogue Agility reduced by 5% in PvP situations.

 

Jan. 31, 2017: Patch 7.1.5 Hotfixes

This is adapted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

Assassination

  • Agonizing Poison application no longer increases Kingsbane damage by twice the listed amount. [Note: A subsequent blue post acknowledged the high DPS loss from this bug fix, and announced incoming buffs to partly offset it.]
  • Crippling Poison now reduces the movement of targets by 50% (was 30%). The reduction remains at 30% in PvP situations.

Outlaw

  • Pistol Shot now reduces the movement of targets by 50% (was 30%). The reduction remains at 30% in PvP situations.

Subtlety

  • Nightblade/Night Terrors now reduces the movement of targets by 50% (was 30%). The reduction remains at 30% in PvP situations.

 

Jan. 24, 2017: Patch 7.1.5 Hotfix

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

Subtlety

  • Shadow Dance should no longer sometimes consume a charge but fail to trigger.

 

Jan. 17, 2017: Patch 7.1.5 Hotfixes

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

Assassination

  • Agonizing Poison increases damage by 3.5% per stack (was 4%).

Gear

  • Duskwalker Footpads: Energy needed per 1 second of cooldown reduction for Vendetta increased to 65 (was 50).

 

Jan. 11, 2017: Patch 7.1.5 Hotfix

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

All Specs

  • Shroud of Concealment cannot be used during Arenas or Rated Battlegrounds.
    • Developers' Note: We generally do not allow abilities with cooldowns over 5 minutes to be used in rated PvP. As Shroud of Concealment has a 6 minute cooldown, it should not have been usable in Arenas and Rated Battlegrounds.

 

Jan. 10, 2017: Patch 7.1.5 Official Notes

This is quoted from official "Return to Karazhan" patch notes. (Formatting changes are ours.)

All Specs

  • Alacrity haste per stack increased to 2% (was 1%). Maximum stacks reduced to 10 (was 20).
  • Anticipation maximum combo points increased to 10 (was 8).
  • Cheat Death cannot trigger more often than once per 6 minutes (was 2 minutes). This cooldown resets on death.
  • Death from Above increased AOE damage increased by 20%.
  • Shroud of Concealment is now available to all Rogues at level 68.
  • Feint now costs 35 energy (was 20).
  • Pickpocket range increased to 10 yards (was 5 yards).
  • Prey on the Weak damage bonus increased to 15% (was 10%).

Assassination

  • The damage done by most Assassination abilities has been increased by 7%.
  • Agonizing Poison proc chance increased to 30% (was 20%).
  • Blind is now learned at level 24.
  • Crippling Poison is now learned at level 38 (was 24).
  • Crippling Poison slow reduced to 30% (was 50%).
  • Deeper Strategem damage bonus to finishing moves reduced to 5% (was 10%).
  • Elaborate Planning damage bonus granted from finishing moves reduced to 12% (was 15%).
  • Internal Bleeding total bleed damage increased to 144% attack power per combo point (was 124% attack power).
  • Marked for Death now grants 6 combo points with Deeper Strategem.
  • Rupture has been updated:
    • The damage of the spell no longer scales up based on combo points spent. Now, combo points spent scale up its duration.
  • Shadow Focus energy cost reduction for abilities while Stealth is active increased to 75% (was 50%).
  • Subterfuge damage bonus to Garrote increased to 125% (was 100%).

Outlaw

  • The damage done by most Outlaw abilities has been increased by 16%.
  • Alacrity haste per stack increased to 2% (was 1%), and maximum stacks reduced to 10 (was 20).
  • Anticipation maximum combo points increased to 10 (was 8).
  • Between The Eyes no longer gains its 4x critical strike multiplier until Rank 2, learned at level 42.
  • Blade Flurry damage to secondary targets reduced to 30% (was 35%).
  • Deeper Strategem damage bonus to finishing moves reduced to 5% (was 10%).
  • Fatebringer now reduces energy cost by 2/4/6 (was 3/6/9).
  • Fate’s Thirst now provides a bonus of 4/8/12% (was 6/12/18%).
  • Marked for Death now grants 6 combo points with Deeper Strategem.
  • Pistol Shot now reduces movement speed by 30% (was 50%).
  • Slice and Dice now also grants 15% increased energy regeneration.
  • True Bearing no longer reduces the cooldown of Blind, Cloak of Shadows, or Riposte.

Subtlety

  • The damage done by most Subtlety abilities has been increased by 9%.
  • Akaari's Soul (artifact trait) delay reduced to 2 seconds (was 4 seconds).
  • Alacrity haste per stack increased to 2% (was 1%), and maximum stacks reduced to 10 (was 20).
  • Anticipation maximum combo points increased to 10 (was 8).
  • Gloomblade damage increased by 23%.
  • Goremaw’s Bite damage increased by 100%.
  • Marked for Death now grants 6 combo points with Deeper Strategem.
  • Master of Shadows energy gain for entering Stealth/Shadow Dance reduced to 25 (was 30).
  • Master of Subtlety duration reduced to 5 seconds (was 6 seconds).
  • Night Terrors now reduces movement speed by 30% (was 50%).
  • Nightblade slow reduced to 30% (was 50%).
  • Shadow Focus energy cost reduction for abilities while Stealth is active increased to 25% (was 20%).
  • Shadow Nova (artifact trait) now always activates when using Shadowstrike or Cheap Shot or Shuriken Storm while Shadow Dance is active, with a 5 second internal cooldown.

 

Dec. 19, 2016: Patch 7.1 Hotfix

This is paraphrased from official Blizzard hotfix notes, not datamining.

Assassination

  • Agility increased by 5% in PvP only.

Outlaw

  • Agility increased by 5% in PvP only.

 

Dec. 13, 2016: Patch 7.1 Hotfixes

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

Subtlety

  • Nightblade is now undispellable.
  • Night Terrors is now Magic dispellable.

 

Nov. 16, 2016: Patch 7.1 Hotfix

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

  • Weaponmaster no longer causes Goremaw's Bite to deal excessive damage when it activates.

 

Nov. 14, 2016: Patch 7.1 Hotfixes

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.) Per the notes, these will take effect with the next realm maintenance.

  • Feint reduces damage taken from player cast area-of-effect spells by 30% (was 50%).
  • (All specs) Stamina has been increased by 5%.
  • Developers’ Notes: Feint’s AoE damage reduction is intended to protect Rogues during dungeon and raid encounters, but many class abilities that feel like single target spells in PvP are treated as AoE effects (e.g. Lunar Strike, Ice Nova). This makes Rogues unintentionally resistant to those abilities. We’re reducing Feint’s AoE damage reduction in PvP, but increasing Stamina to compensate.

 

Nov. 1, 2016: Patch 7.1 Hotfixes

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

  • Insignia of Ravenholdt should no longer damage enemies who are out of the Rogue’s line of sight.
  • Insignia of Ravenholdt should no longer damage enemies who are vertically much higher or lower than the Rogue.

 

Oct. 28, 2016: Patch 7.1 Hotfix

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

  • Outlaw Rogues should now be able to apply the Glyph of Blackout to Sap.

 

Oct. 26, 2016: Patch 7.1 Hotfix

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

  • The legendary Rogue ring Insignia of Ravenholdt should now be able to hit creatures with large hitboxes.

 

Oct. 25, 2016: Patch 7.1 Hotfixes

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

  • Agility reduced by 10% in PvP.
  • Stamina reduced by 5% in PvP.
    • Developers’ Notes: Rogues are intended to be strong, yet vulnerable to focused-fire. We feel they have too much survivability while dealing too much damage with both utility and survivability, so we’re toning them down.
  • (Assassination) System Shock duration reduced to 2 seconds (was 4 seconds).
  • (Subtlety) Stamina reduced by 5% in PvP.
  • (Assassination, Outlaw) Stamina reduced by 15% in PvP.

 

Oct. 19, 2016: Patch 7.1 Hotfix

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

  • Rogues will no longer end up inside Il’gynoth’s core when attacking it with Shadowstrike or Killing Spree.

 

Oct. 13, 2016: Patch 7.1 Hotfixes

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

Assassination

  • System Shock now properly requires an Envenom cast with 5 or more combo points.
  • System Shock’s damage has been reduced by 20%.
  • Assassination’s Agility has been reduced by 5% in PvP.
    • Developers’ Notes: The Assassination Rogue is intended to be a strong, persistent damage dealer that pressures targets but lacks the utility that Outlaw excels in or the mobility that Subtlety provides. We’ve been monitoring their damage and feel its higher than intended, and we’ve found some bugs with System Shock contributed to this. We’ve also altered their PvP template to effectively reduce their damage.

Outlaw

  • Control is King will no longer stack Adrenaline Rush above a 3 second duration.
    • Developers’ Notes: Control is King is intended to be an attractive choice for the Outlaw Rogue when within a control oriented team composition. This has worked out a bit too well. Now, subsequent procs of Control of King will no longer add to the duration, and instead will just refresh itself.

 

Oct. 5, 2016: Patch 7.1 Hotfix

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

  • Shadowy Duel now prevents you from assaulting bases in Domination battlegrounds such as Arathi Basin.

 

Sept. 28, 2016: Patch 7.1 Hotfix

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

  • Shadow Dance should now be useable and should not be cancelled when the Rogue is affected by an enemy Hunter's Flare.

 

Sept. 26, 2016: Patch 7.1 Hotfix

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.) Per the notes, these will take effect with the next weekly maintenance.

  • Strike from the Shadows is now a snare, instead of a daze.

 

Sept. 23, 2016: Patch 7.1 Hotfixes

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.) Per the notes, these will take effect with the next weekly maintenance.

Developers’ Notes: As we discussed last week, we’ve been gathering a massive amount of data based on how each spec has been performing in this first week of raids and Mythic Keystone dungeons, so that we can make a number of tuning changes with next week’s realm maintenance. The overall goal of these changes is to buff up some underperforming specs while also reining in a couple of over-performers, without dramatically changing anyone’s playstyle or causing them to feel as though the spec they chose to focus on became the “wrong choice.”

  • Death From Above (Talent) area damage increased by 100%.

  • Assassination
    • Deadly Poison damage increased by 30%.
    • Fan of Knives damage increased by 30%.
    • Bag of Tricks (Artifact Trait) duration reduced to 3 seconds (overall damage unchanged), radius increased to 6 yards (from 3), and now benefits from Mastery.
    • Poison Knives (Artifact Trait) no longer benefits twitch from Mastery. Damage per point increased to 4%.
  • Outlaw
    • Fatebringer (Artifact Trait) Energy cost reduction reduced to 3 per rank.
    • Fate’s Thirst (Artifact Trait) damage bonus to Run Through reduced to 6% per rank.
    • Black Powder (Artifact Trait) damage bonus to Between the Eyes reduced to 6% per rank.
  • Subtlety
    • Eviscerate damage increased by 15%.
    • Nightblade damage increased by 15%.
      • Note: See below for additional PvP tuning adjustments to Eviscerate and Nightblade.
    • Shuriken Storm damage increased by 30%.
    • Second Shuriken (Artifact Trait) chance to activate increased to 30% (was 10%), damage increased by 30%, and now deals 200% additional damage while Stealth or Shadow Dance is active.
  • PvP Outlaw
    • Control is King (Honor Talent) duration reduced to 3 seconds.
    • Between the Eyes’ damage bonus on Critical Strikes reduced to 100% in PvP (down from 200%).
  • PvP Subtlety
    • Eviscerate now deals 15% less damage in PvP.
    • Nightblade now deals 15% less damage in PvP.
  • Damage from Potion of the Old War and Potion of Deadly Grace reduced by 33%.
    • Developers’ Notes: Previously, we significantly buffed the damage of these potions, but then discovered some bugs that were significantly reducing their effective damage. Now that those bugs have been fixed, their damage contribution is much too high. They should still feel very rewarding to use, but we’re bringing them back down to Earth a little.

 

Sept. 21, 2016: Patch 7.1 Hotfixes

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

  • Death from Above should now correctly deal its initial AOE damage to all nearby targets, regardless of the direction faced.
  • (Assassination) Fixed a bug that was causing Poison Knives to deal very little damage to targets beyond the first.
  • (Subtlety) Soothing Darkness will now only heal the player once per second while Shadow Dance is active.
  • Fixed a bug where Potion of the Old War was not triggering as often as intended.

PvP:

  • (Subtlety) Stamina reduced by 10%, Agility reduced by 15%.
  • (Assassination) Agility reduced by 30%.
  • (Outlaw) Agility reduced by 10 %.

 

Sept. 16, 2016: Patch 7.1 Hotfix

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

  • The damage output of Potion of Deadly Grace and Potion of the Old War has been increased by 100%.

 

Sept. 13, 2016: Patch 7.1 Hotfixes

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

  • Ghostly Strike debuff application and removal are now correctly posted to the combat log.
  • Flickering Shadows will no longer activate if the Rogue is capturing a point in Domination maps such as Arathi Basin.

 

Sept. 7, 2016: Patch 7.1 Hotfixes

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

  • Outlaw Rogues with Curse of the Dreadblades ability active will no longer take the backlash damage if Saber Slash strikes a second time.
  • The Vault Ticket (Rogue) is now a daily reset instead of weekly reset.  This may not take effect until next Tuesday if you have already looted the Vault this week.

 

Sept. 2, 2016: Patch 7.1 Hotfix

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

  • Fleet Admiral Tethys is now available in the Hall of Shadows to turn in "The Dreadblades", even when Fleet Admiral Tethys is in Stormheim.

 

Sept. 1, 2016: Patch 7.1 Hotfix

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

  • Rogue player should no longer sometimes experience issues using their Smoke Bomb during "The Unseen Blade".

 

Aug. 30, 2016: Patch 7.1 Hotfix

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

Assassination

  • Corrected an issue that prevented Assassination Rogues from queuing for Legion dungeons even after obtaining their Artifact.

 

Aug. 26, 2016: Patch 7.0.3 Hotfixes

These are quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

Outlaw

  • Plunder Armor reduces the target’s damage by 10% (was 20%) and increases the caster’s damage by 10% (was 20%).
  • Run Through damage reduced by 15% in PvP.

 

Aug. 23, 2016: Patch 7.0.3 Hotfixes

These are quoted exactly from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

All Specs

  • Death from Above will no longer refund excess combo points if the player is using Anticipation.

Assassination

  • Agonizing Poison now stacks 5 times (was 4).
  • Deadly Poison instant damage has been increased to 17% Attack Power (was 14.2%).
  • Envenom damage has been increased to 60% Attack Power per point (was 50%).
  • Master Poisoner bonus damage has been decreased to 30% (was 40%).
  • Rupture damage has been decreased to 25% Attack Power (was 30%).
  • Developer's Note: We shifted some damage from Rupture into poison effects to increase the significance of poisons in the rotation and help poison-oriented talents better compete with bleed-oriented talents.

 

Aug. 16, 2016: Patch 7.0.3 Hotfix

This is quoted exactly from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

All Specs

  • Fixed an issue where using Pick Pocket could cause you to enter combat.

 

Aug. 12, 2016: Patch 7.0.3 Hotfix

This is quoted exactly from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

Subtlety

  • Shadowstrike range has been reduced to 15 yards (was 25 yards).

 

Aug. 8, 2016: Patch 7.0.3 Hotfixes

These are quoted exactly from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

Assassination

  • Exsanguinate now causes bleeds to tick 100% faster, down from 400% faster.

Outlaw

  • Run Through’s damage has been increased by 25%.
  • Between the Eyes damage has been increased by 18%.
  • [Ravenholdt editor's note: The following are changes to buffs granted by Roll the Bones]
    • Jolly Roger causes Saber Slash to have an additional 25% chance of striking an additional time (was 40%).
    • Buried Treasure increases your base Energy regeneration by 25% (was 40%).
    • Shark Infested Waters increases Critical Strike Chance by 25% (was 40%).
    • Grand Melee increases your attack speed by 50% and your Leech by 25% (was 40% and 20%).
  • Slice and Dice now increases attack speed by 100% (was 90%).

 

July 25, 2016: Patch 7.0.3 Hotfix

This is quoted exactly from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

Outlaw

  • Between the Eyes is longer resets the swing timer on auto-attacks. [Ravenholdt editor's note: "is longer" appears to be a typo; should be "no longer"]

 

July 17, 2016: Patch 7.0.3 Pre-Launch Hotfixes

These are from official Blizzard hotfix notes (see Wowhead post), not datamining.

Outlaw

  • Killing Spree: "damage increased by 24%"
  • Quick Draw: "Opportunity proc made more responsive" (note: Opportunity is the name of the spell effect that enhances free Pistol Shots)
  • Saber Slash: "damage increased by 6%"

 

July 12, 2016: Beta Build 22201

All Specs

  • (Talent) Deeper Strategem: now increases finishing move damage by 10%, down from 12%

Assassination

  • (Talent) Agonizing Poison: maximum number of stacks reduced from 5 to 4
  • (Talent) Hemorrhage: effect on bleed damage is reduced from +30% to +25%
  • (Talent) Master Poisoner: effect on poison damage is increased from +30% to +40%
  • (Artifact) From the Shadows: damage reduced by 30% ("attack power" portion of formula reduced from 50% to 35%; in the previous build, it had been reduced from 100% to 50%)

Outlaw

  • Between the Eyes: damage increased by 25% (from 50% of attack power to 75%)
  • Roll the Bones: as previewed in an earlier forum post by WoW designer Sigma, these two changes were made to the Grand Melee buff to fix errors in the previous build:
    • attack speed increase is returned to 40% (had been changed from 40% to 20% in previous build)
    • Leech increase is changed to 20% (had been changed from 10% to 40% in previous build)
  • Run Through: damage increased by roughly 41% (from 85% of attack power to 120%); in the previous build, it had been reduced from 90% to 85%
  • Saber Slash: damage reduced by roughly 9% (from 285% physical damage to 260%); in the previous build, it had been reduced from 300% to 285%
  • (Talent) Quick Draw: damage of free Pistol Shot is halved (from 100% to 50%)
  • (Talent) Slice and Dice: attack speed boost reduced from 100% to 90% (partially reverting the change in the previous build, which had reverted the change from the build before it)
  • (Artifact) Black Powder: effect on Between the Eyes damage increased from +3%/+6%/+10%/+13%/+16%/+20% to +8%/+16%/+24%/+32%/+40%/+48% for ranks 1 through 6, respectively
  • (Artifact) Blunderbuss: damage increased by roughly 83% ("attack power" portion of formula increase from 30% to 55%)
  • (Artifact) Fate's Thirst: effect on Run Through damage increased from +3%/+6%/+10%/+13%/+16%/+20% to +8%/+16%/+24%/+32%/+40%/+48% for ranks 1 through 6, respectively
  • (Artifact) Fatebringer: reduced energy cost for finishing moves changed from 2/4/6/8/10/12 to 4/8/12/16/20/24 for ranks 1 through 6, respectively
  • (Artifact) Fortune's Boon: reduced cooldown for Adrenaline Rush changed from 10/20/30/40/50/60 sec to 10/18/25/31/37/42 sec for ranks 1 through 6, respectively
  • (Artifact) Fortune's Strike: effect on Main Gauche damage increased from +2%/+4%/+6%/+8%/+10%/+12% to +10%/+20%/+30%/+40%/+50%/+60% for ranks 1 through 6, respectively
  • (Artifact) Greed: damage is more than doubled (from 150% physical damage per weapon to 350%)
  • (Artifact) Gunslinger: effect on Pistol Shot crit chance increased from +3%/+6%/+10%/+13%/+16%/+20% to +6%/+12%/+18%/+24%/+30%/+36% for ranks 1 through 6, respectively

Subtlety

  • (Talent) Gloomblade: damage reduced by roughly 9% (from 450% shadow damage to 425%)
  • (Artifact) Akaari's Soul: damage reduced by a third (from 225% of attack power to 150%); in the previous build, it had been reduced from 600% to 225%
  • (Artifact) Shadow Fangs: effect on physical and shadow damage reduced from +5% to +4%

 

July 5, 2016: Beta Build 22133

All Specs

  • (Talent) Alacrity: maximum number of stacks reduced from 25 to 20 (effectively capping haste bonus at 20%)

Assassination

  • (Talent) Elaborate Planning: now increases damage by 12%, down from 15%
  • (Artifact) Bag of Tricks: damage reduced by 40% ("attack power" portion of formula reduced from 200% to 120%)
  • (Artifact) From the Shadows: damage reduced by half ("attack power" portion of formula reduced from 100% to 50%)
  • (Artifact) Kingsbane: three changes:
    • direct damage reduced by 40% (from 500% nature damage per weapon to 300%)
    • damage over time reduced by 40% (from 525% of attack power to 315%)
    • stacking effect reduced by 25% (from 20% increased Kingsbane damage to 15%)
  • (Artifact) Master Alchemist: tooltip edit suggests a change to how this trait modifies Agonizing Poison, but exact effect is unclear; "2.5" increased damage effect now reads "(5 /)%"
  • (Artifact) Poison Knives: tooltip edit suggests a change to how this trait modifies Agonizing Poison, but exact effect is unclear; "2.5" increased damage effect now reads "(2 /)%"

Outlaw

  • Roll the Bones: two changes appear to have been made to the Grand Melee buff, but as noted in a forum post by WoW designer Sigma, they were made in error and should be fixed in the next build:
    • attack speed increase is halved (from 40% to 20%), but was meant to remain 40%
    • Leech increase is quadrupled (from 10% to 40%), but was meant to be doubled (to 20%)
  • Run Through: damage reduced by roughly 6% (from 90% of attack power to 85%)
  • Saber Slash: damage reduced by roughly 5% (from 300% physical damage to 285%)
  • (Talent) Cannonball Barrage: damage increased by 20% (from 100% of attack power to 120%)
  • (Talent) Ghostly Strike: now increases target's incoming damage by 10%, up from 8% (reverting the change in the previous build)
  • (Talent) Slice and Dice: attack speed boost increased from 75% to 100% (reverting the change in the previous build)
  • (Talent) Swordmaster: proc chance reduced by one third (from 15% to 10%)

Subtlety

  • (Talent) Weaponmaster: proc chance halved (from 12% to 6%), reverting the change in the previous build
  • (Artifact) Akaari's Soul: damage reduced roughly 67% (from 600% of attack power to 225%)
  • (Artifact) Precision Strike: effect reduced in half for each rank (e.g., at Rank 1, now increases Shadowstrike damage by 5%, down from 10%)
  • (Artifact) Shadow Nova: damage increased by 25% (from 120% of attack power to 150%)

(Reminder) Legion Rogue Feedback Threads

 

June 28, 2016: Beta Build 22053

Assassination

  • Deadly Poison: tooltip now states that spell is learned at Level 2 instead of Level 3
  • Envenom: damage increased by roughly 11% (from 45% of attack power to 50%); tooltip now states that spell is learned at Level 3 instead of Level 4
  • Garrote: damage increased by roughly 9% (from 742.5% of attack power to 810%)
  • Mutilate: damage increased by roughly 9% for each weapon (from 330% physical damage to 360%)
  • (Talent) Agonizing Poison: now increases target's incoming damage by 4% per stack, down from 5% per stack
  • (Talent) Deeper Stratagem: now increases damage of finishing moves by 12%, down from 20%
  • (Talent) Elaborate Planning: two changes:
    • now increases damage by 15%, down from 20%
    • duration reduced from 6 sec to 5
  • (Talent) Master Poisoner: now increases poison damage by 30%, up from 10%
  • (Artifact) Slayer's Precision: damage boost increased; now ranges from 5% to 15% depending on rank, up from 0.5% to 10%

Outlaw

  • Pistol Shot: damage increased by 50% (from 100% of attack power to 150%)
  • Roll the Bones: three of the spell's potential buffs received changes:
    • Grand Melee: two changes:
      • tooltip now states that "attack speed" -- not "auto attack speed" -- is increased
      • tooltip now adds that the buff increases Leech by 10%
    • Jolly Roger: redesigned; instead of a self-heal, now adds 40% to chance of Saber Slash proccing an extra hit
    • True Bearing: cooldown-reduction effect increased from 1 sec to 2 per combo point
  • Run Through: damage increased by roughly 9% (from 82.5% of attack power to 90%)
  • Saber Slash: damage increased by roughly 13% (from 265% physical damage to 300%)
  • (Talent) Ghostly Strike: now increases target's incoming damage by 8%, down from 10%
  • (Talent) Killing Spree: damage increased by 70% for each weapon (from 100% physical damage to 170%)
  • (Talent) Quick Draw: free Pistol Shot damage is doubled (from 50% increased damage to 100%)
  • (Talent) Slice and Dice: attack speed boost reduced from 100% to 75%
  • (Artifact) Blurred Time: cooldown-reduction effect reduced from 40% to 15%
  • (Artifact) Cursed Steel: damage boost increased; now ranges from 5% to 15% depending on rank, up from 0.5% to 10%

Subtlety

  • Deepening Shadows: redesigned; instead of potentially granting additional charges of Shadow Dance, now reduces Shadow Dance cooldown by 3 sec per combo point
  • Shuriken Storm: base damage doubled (from 27.72% of attack power to 55.44%), plus tooltip now states that damage is further increased by 200% while stealth or Shadow Dance is active
  • (Talent) Enveloping Shadows: energy cost increased from 25 to 30
  • (Talent) Gloomblade: damage increased by roughly 11% (from 405% shadow damage to 450%)
  • (Talent) Weaponmaster: proc chance doubled (from 6% to 12%)
  • (Artifact) Legionblade: damage boost increased; now ranges from 5% to 15% depending on rank, up from 0.5% to 10%

(Reminder) Legion Rogue Feedback Threads

 

June 23, 2016: Beta Build 22018

Outlaw

  • Tricks of the Trade: tooltip edited to clarify how spell is enhanced when the PvP talent Thick as Thieves is selected
  • (Talent) Dirty Tricks: tooltip now states that the ability works with the PvP talent Dismantle
  • (Talent) Prey on the Weak: tooltip now states that the ability works with the PvP talent Dismantle

 

June 21, 2016: Beta Build 21996

Assassination

  • Fan of Knives: damage increased by 300% (from 27.72% to 83.16% of attack power)
  • (Artifact) Poison Knives: tooltip now states that the ability works with the talent Agonizing Poison (by increasing its effect by 2%)
  • (Artifact) Surge of Toxins: tooltip now states that the ability works with the talent Agonizing Poison (by increasing its effect by 1% "per application to the target")

Outlaw

  • Roll the Bones: cooldown-reduction effect of True Bearing lowered from 3 sec to 1 sec per combo point

Subtlety

  • (Artifact) Akaari's Soul: tooltip edited to clarify how it works when the PvP talent Thick as Thieves is selected
  • (Artifact) Flickering Shadows: tooltip now states that the rogue must also deal no damage (in addition to take no damage) for 3 seconds for Vanish to activate
  • (Artifact) The Quiet Knife: tooltip now specifies that spell will work with Gloomblade

 

June 14, 2016: Beta Build 21952

All Specs

  • (Talent) Alacrity: proc chance formula within tooltip modified; though datamining suggests proc chance was increased, this may just be an edit to ensure the spell works with Deeper Strategem to grant an additional 20% proc chance when a finisher is used with 6 combo points

Assassination

  • (Artifact) From the Shadows: damage formula within tooltip modified; though datamining appears to have doubled the spell's damage, this may just be a tooltip fix
  • (Artifact) Urge to Kill: tooltip edited for grammar ("all your" becomes "all of your")

(Reminder) Legion Rogue Feedback Threads

 

June 8, 2016: Beta Build 21874

Assassination

  • Poisined Knife: remainder of tooltip error introduced in build 21570 and partly fixed in build 21691 appears to have been corrected; damage formula now reads "60% of attack power" instead of "1"

Outlaw

  • (Talent) Swordmaster: typo fixed in tooltip ("Sabre" changed to "Saber")

 

June 2, 2016: Beta Build 21846

Assassination

  • (Talent) Blood Sweat: redesigned and renamed Exsanguinate; instead of a passive effect with a chance to spread a bleed DoT tick to a nearby target, is now an instant spell (with 45 sec cooldown) that causes bleed effects "to bleed out 400% faster."

Outlaw

  • (Talent) Cannonball Barrage: attack power portion of damage formula increased from 55.5% to 100%
  • (Artifact) Blunderbuss: tooltip edit; now specifies that proc chance is 33% (had previously just said "may")
  • (Artifact) Blurred Time: tooltip edit; now states "your ability cooldowns" rather than "all your ability cooldowns"

Subtlety

  • (Talent) Shadow Focus: effect is doubled, from 25% energy cost reduction to 50%, effectively reversing the change made in Build 21655

(Reminder) Legion Rogue Feedback Threads

 

May 26, 2016: Beta Build 21796

Assassination

  • (Artifact) Kingsbane: tooltip now states that the spell costs 35 energy (previously had no energy cost)

Outlaw

  • (Artifact) Curse of the Dreadblades: tooltip now states that the spell works with Pistol Shot as well as Saber Slash

Subtlety

  • Shadows of Death
    • now guarantees next Shadowstrike will be a critical strike
    • cooldown increased from 1 sec to 10 sec (but still appears to be off the global cooldown)

 

May 19, 2016: Beta Build 21737

Assassination

  • Subterfuge: additional Assassination-specific benefits added to tooltip: "Also causes Garrote to deal 100% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks"
  • (Artifact) Kingsbane: tooltip edited to make it clear the spell effect applies to all lethal poisons, not just Deadly and Wound

Outlaw

  • Blade Flurry: tooltip text edited to specify that damage strikes nearby "enemies" instead of "opponents"
  • (Artifact) Blurred Time: effect on cooldown recovery time reduced from "200% faster" to "40% faster"

Subtlety

  • (Artifact) Akaari's Soul: appears to have been partly redesigned, but with tooltip mistakes. initial damage increased from 350% to 600% of attack power, but damage over time effect appears to have been reduced from 600% to "0%" of attack power and duration changed from 6 sec to "until cancelled."
  • (Artifact) Goremaw's Bite: damage formula updated within tooltip (effect is uncertain, and still appears incorrect; currently states "(500% + 500%) Shadow damage" according to datamining

Legion Rogue Feedback Threads (Launched 5/12)

 

May 9, 2016: Alpha Build 21691

All Specs

Assassination

  • Poisoned Knife: tooltip error introduced in build 21570 appears to have been partly corrected; text once again says the spell grants 1 combo point, but still says the spell deals "1 damage"
  • (Artifact) Master Alchemist: tooltip now specifies that the spell also modifies Agonizing Poison (via a 2.5% buff to its damage bonus)
  • (Warlords Set Bonus) Tier 17 (Blackrock Foundry) two-piece: now affects Hemorrhage instead of Dispatch

Outlaw

  • (Artifact) Fortune's Strike: Rank 4 now increases Main Gauche damage by 8%, up from 7%
  • (Warlords Set Bonus) Tier 18 (Hellfire Citadel) two-piece: now affects Roll the Bones instead of Slice and Dice

Subtlety

  • No datamined changes this build  

 

May 5, 2016: Alpha Build 21655

All Specs

  • Crimson Vial: tooltip edited slightly for clarity
  • (Talent) Death from Above: damage increased by roughly 10%
  • (Artifact -- all classes) Artificial Stamina: increase reduced from 1% per trait to 0.75% per trait

Assassination

  • Deadly Poison: damage increased by roughly 10%
  • Envenom: damage formula has been altered
  • Garrote: damage increased by 10%
  • Mutilate: damage increased by roughly 21%
  • Rupture: damage increased by 10%
  • (Talent) Hemorrhage: damage increased by roughly 10%

Outlaw

  • Blade Flurry: tooltip now specifies that the spell modifies *melee* attacks
  • Saber Slash: apparent tooltip error introduced during last build has been corrected; once again states that ability grants 1 combo point
  • (Artifact) Curse of the Dreadblades: cooldown reduced by 25%, from 2 min to 1.5 min (note: this follows a 25% reduction in duration from the last build)

Subtlety

  • Backstab: damage increased by roughly 54%
  • Eviscerate: damage increased by roughly 55%
  • Nightblade: damage increased by roughly 37%
  • Shadowstrike: damage increased by roughly 55%
  • Symbols of Death: cooldown increased from 0 sec to 1 sec (note: this is a cooldown on the ability itself, so it cannot be spammed; the ability was taken off the global cooldown in the last build)
  • (Talent) Enveloping Shadows: energy cost reduced by 37.5%, from 40 to 25
  • (Talent) Gloomblade: damage increased by roughly 56%
  • (Talent) Master of Shadows: energy granted is cut in half, from 60 to 30
  • (Talent) Shadow Focus: effect reduced by half, from 50% energy cost reduction to 25% (for Subtlety only; Assassination remains unchanged)
  • (Talent) Subterfuge: Shadow Dance increase doubled, from 1 sec to 2 sec
  • (Artifact) Akaari's Soul: redesigned. instead of repeating Cheap Shot/Shadowstrike 4 sec later, now deals up-front shadow damage and applies 6-sec shadow damage over time
  • (Artifact) Finality: no longer affects Kidney Shot or Rupture; now affects Nightblade
  • (Artifact) Fortune's Bite: effect reduced by half
  • (Artifact) Ghost Armor: redesigned. instead of reducing incoming damage, now increases dodge chance by 3%

New Alpha Forum Feedback Threads

 

April 27, 2016: Alpha Build 21570

All Specs

  • Safe Fall: now learned at Level 62 instead of Level 48
  • (Talent) Deeper Strategem: renamed Deeper Stratagem
  • (Talent) Vigor: tooltip edited to clarify that the spell modifies base energy regen, not all energy regen

Assassination

  • Poisoned Knife: tooltip appears to have been edited in error (damage number has been swapped with number of combo points, so it looks like the ability deals 1 damage and grants "60% of Attack Power" combo points)
  • Venemous Wounds: tooltip clarified to specify that the spell works off the rogue's bleed-inducing abilities
  • (Talent) Blood Sweat: tooltip clarified to specify that the spell specifically works "each time your Rupture or Garrote deals damage"
  • (Talent) Hemorrhage: tooltip clarified to specify that the spell's damage increase affects the rogue's bleed-inducing abilities

Outlaw

  • Saber Slash: tooltip appears to have been edited to state that the ability grants 0 combo points
  • (Artifact) Curse of the Dreadblades: duration reduced by 25%, from 16 sec to 12 sec.

Subtlety

  • Symbols of Death: tooltip addition states that the spell is not affected by the global cooldown
  • (Artifact) Fortune’s Bite: partially redesigned. instead of increasing proc chance of Shadow Techniques, now gives Shadow Techniques a 10% chance to grant 2 combo points instead of 1

New Alpha Forum Feedback Threads

 

April 21, 2016: Alpha Build 21531

All Specs

  • Full class-specific eight-piece PvE gear set (Shadowstalker Battlegear) and bonus tooltips datamined:
    • 2-piece bonus: "Increases your out-of-combat regeneration in outdoor Broken Isles zones."
    • 4-piece bonus: "While you are below 35% health you take 50% reduced damage in outdoor Broken Isles zones."
    • 6-piece bonus: "Agility increased by 1000."
    • 8-piece bonus: "Your finishing moves have a chance to increase your Haste by 700 for 10 sec."

Assassination

  • Crippling Poison, Deadly Poison, Wound Poison: cast time doubled (from 1.5 sec to 3 sec)
  • Envenom: damage formula has been altered
  • Rupture: damage formula has been altered
  • (Talents) Agonizing Poison, Leeching Poison: cast time doubled (from 1.5 sec to 3 sec)
  • (Artifact) Kingsbane: typo corrected in tooltip

Outlaw

  • Parley: tooltip edited to specify that spell will only work if target is out of combat
  • (PvP) Thick as Thieves: official alpha design notes for this build state that "Thick as Thieves replaced Tricks of the Trade." Datamining rundown does not include this, but Wowhead PvP talent calculator shows Thick as Thieves as an honor level 40 talent; tooltip reads, "Your Tricks of the Trade now increases you and the friendly target's damage by 15% for 6 sec."

Subtlety

  • Shadowstrike: range reduced from 30 yds to 25 yds
  • (Talent) Master of Shadows: tooltip now specifies that spell will also work with Shadow Dance
  • (Talent) Prey on the Weak: for Subtlety rogues, tooltip now specifies that spell will work with Blind, and no longer says it will work with Cheap Shot, Kidney Shot or Sap
  • (Talent) Strike from the Shadows: tooltip now specifies that spell will daze players for 5 sec (i.e., the 2 sec stun only works against non-player targets)
  • (Artifact) Ancient Power: spell removed; apparently replaced by Shadow Fangs
  • (Artifact) Ghost Armor: tooltip indicates additional spell ranks have been added (now has 6), increasing damage reduction by 3%/6%/10%/13%/16%/20%
  • (Artifact) Shadow Fangs: newly added trait that increases physical and shadow damage

New Alpha Forum Feedback Threads

 

April 13, 2016: Alpha Build 21491

All Specs

  • (Talent) Death from Above: energy cost cut in half (from 50 to 25)
  • (New glyph) Glyph of Burnout: tooltip reads "Your sprint leaves a smoke trail in your wake."
  • (Glyph) Glyph of Flash Bang: redesigned (or tooltip replaced); now reads "Switch out your smoke for a Flash Bang!"

Assassination

  • (Talent) Agonizing Poison: increase to damage taken is cut in half (from 10% per stack to 5% per stack)
  • (PvP) Creeping Venom: tooltip no longer has language regarding spec or honor level (normally an indication that the spell has been removed); damage formula changed from "[(12.5% of Attack power) * 12]" to "1200"

Outlaw

  • (Talent) Ghostly Strike: energy cost cut in half (from 60 to 30)
  • (Artifact) Blunderbuss: spell fundamentally unchanged, but tooltip significantly altered to specify how the additional damage is dealt; tooltip also now states that the effect grants a combo point

Subtlety

  • Master of Shadows: now a Level 100 talent option, replacing Relentless Strikes
  • Relentless Strikes: redesigned. instead of granting 40 energy upon entering stealth, now gives finishing moves a 20% chance per combo point to generate 40 energy (similar to the Warlords version); spell is learned at Level 54
  • (Trait) Akaari's Soul: tooltip now specifies spell will only work with Cheap Shot and Shadowstrike (instead of all openers)
  • (Trait) Energetic Stabbing: tooltip now specifies spell will only work with Cheap Shot and Shadowstrike (instead of all openers)
  • (Trait) Goremaw's Bite: tooltip has added two effects -- spell now grants "30 Energy over 6 sec" and awards 3 combo points
  • (Trait) Shuriken Storm: tooltip edited to clarify that the effect is per target

New Alpha Forum Feedback Threads

 

April 6, 2016: Alpha Build 21414

All Specs

  • (New spell) Tricks of the Trade: appears to have been added to the spellbook for all specs, learned at Level 64. Effect appears to be identical to the Warlords version, but with different tooltip text.
  • This is the first build in which new glyphs appear to have been added for rogues:
    • (New glyph) Glyph of Blackout: tooltip reads "A good ol' pint saps targets just as well."
    • (New glyph) Glyph of Flash Bang: tooltip reads "Increases the range of your Distract ability by 5 yards."

Assassination

  • Bag of Tricks: tooltip text edited for clarity, and damage formula changed (from "10% damage" to "[(200% of Attack power) * 6] Nature damage over 6 sec")
  • From the Shadows: tooltip text edited for clarity, and damage formula changed (from "every 1 sec dealing (100% of Attack power) damage" to "[20 * (100% of Attack power)] Nature damage over 20 sec")
  • Surge of Toxins: tooltip edit; "offensive" has been removed (implying that the spell works for all finishing moves)
  • Tooltip text appears to have been cleaned up -- e.g., grammar/clarity/formatting fixes (no apparent spell changes) -- for Assassin's BladesBlood of the AssassinatedGushing WoundKingsbaneMaster AlchemistMaster AssassinPoison KnivesSerrated EdgeShadow SwiftnessShadow WalkerToxic Blades and Urge to Kill

Outlaw

  • Bribe: tooltip edit; now specifies that spell only works on targets "up to level 55"
  • (Artifact) Deception: tooltip text edited to clarify that when Feint is auto-activated it costs no energy
  • (Artifact): tooltip text appears to have been altered -- e.g., grammar/clarity/formatting edits (no apparent spell changes) -- for Black Powder, Blade Dancer, Blademaster, Blurred Time, Curse of the Dreadblades, Cursed Edges, Fate's Thirst, Fatebringer, Fortune's Strike, Ghostly Shell, Gunslinger and Hidden Blade

Subtlety

  • No datamined changes this build

New Alpha Forum Feedback Threads

 

March 30, 2016: Alpha Build 21375

All Specs

  • Tooltip text appears to have been cleaned up -- e.g., grammar/clarity/formatting fixes (no apparent spell changes) -- for Evasion and Kidney Shot
  • (Talents) tooltip text appears to have been cleaned up -- e.g., grammar/clarity/formatting fixes (no apparent spell changes) -- for Anticipation, Death From Above, Deeper Strategem, Elusiveness, Marked for Death and Prey on the Weak

Assassination

  • Assassin's Resolve: tooltip edit; "While wielding daggers" removed (but spell is essentially unchanged; Assassination still must wield daggers to be viable)
  • Deadly Poison: now learned at Level 3 instead of Level 10
  • Envenom: now learned at Level 4 instead of Level 11
  • Mutilate: now learned at Level 1 instead of Level 10
  • Rupture: damage formula altered
  • Venemous Wounds: baseline energy bonus reduced from 10 to 7, but ability is now enhanced by Venom Rush (see below)
  • (Talent) Blood Sweat: chance of spreading bleed effect reduced from 30% to 20%; "NYI" removed from spell name, suggesting the ability is now implemented
  • (Talent) Elaborate Planning: duration increased from 4 sec to 6 sec
  • (Talent) Venom Rush: redesigned. instead of increasing energy regen for each enemy poisoned, now increases Venemous Wounds' energy bonus from 7 to 10
  • (Talents) tooltip text appears to have been cleaned up -- e.g., grammar/clarity/formatting fixes (no apparent spell changes) -- for Agonizing Poison, Hemorrhage, Internal Bleeding, Nightstalker, Shadow Focus and Thuggee
  • (Set Bonus) tooltip text for Tier 19 four-piece set bonus edited slightly for clarity, but otherwise unchanged

Outlaw

  • Adrenaline Rush: now learned at Level 72 instead of Level 37
  • Ambush: now learned at Level 14 instead of Level 6
  • Bribe: tooltip text edited slightly for grammar
  • Riposte: now learned at Level 10 instead of Level 42
  • Run Through: range reduced from 8 yds to 5 yds
  • (Talent) Cannonball Barrage: damage reduced by 25%
  • (Talent) Dirty Tricks: now affects Cheap Shot and Sap in addition to Blind and Gouge; however, talent no longer prevents damage-over-time spells from breaking the stun effect
  • (Talent) Ghostly Strike: tooltip text edited slightly for clarity, but spell appears unchanged
  • (Talent) Into the Fray: renamed Hit and Run, but spell otherwise unchanged
  • (Talent) Parley: tooltip no longer states that ability replaces Blind
  • (Talent) Slice and Dice: tooltip no longer states that ability replaces Roll the Bones
  • (Talent) Swordmaster: tooltip text edited slightly for clarity, but spell appears unchanged

Subtlety

  • Backstab: now learned at Level 10 instead of Level 1
  • Deepening Shadows: now learned at Level 42 instead of Level 22
  • Eviscerate: now learned at Level 10 instead of Level 3
  • Nightblade: damage formula adjusted
  • Shadow Dance: now learned at Level 36 instead of Level 10
  • Symbols of Death: three spell changes. duration increased from 20 sec to 35 sec; cost increased from 20 energy to 35 energy; now learned at Level 34 instead of Level 14
  • (Talent) Eneveloping Shadows: tooltip text edited for clarity, but spell appears unchanged
  • (Talent) Gloomblade: tooltip text edited for clarity and no longer states that ability replaces Backstab
  • (Talent) Nightstalker: tooltip text edited to specify that ability works during Shadow Dance
  • (Talent) Shadow Focus: tooltip text edited to specify that ability works during Shadow Dance
  • (Talent) Subterfuge: now increases Shadow Dance duration by 1 sec
  • (PvP) Phantom Assassin: spell redesigned and ID changed from 212082 to 216883. instead of increasing Shadow Dance damage and cooldown, now increases Shadow Dance duration by 3 sec and grants Symbols of Death buff when you enter stealth
  • (Artifact) Ancient Power: tooltip text edited slightly for clarity, but spell appears unchanged
  • (Artifact) Catlike Reflexes: redesigned. instead of increasing run speed, now increases chance to dodge attacks
  • (Artifact) Faster Than Light: renamed Flickering Shadows, but spell effect appears unchanged
  • (Set Bonus) Tier 16 (Siege of Orgrimmar) two-piece set bonus now requires Level 10 

New Alpha Forum Feedback Threads

 

March 17, 2016: Alpha Build 21287

All Specs

  • Extraction Point: spell removed (a similar change was made to most classes, removing the ability to teleport directly to their class hall via bag item)
  • tooltip text appears to have been cleaned up -- e.g., grammar/clarity/formatting fixes (no apparent spell changes) -- for Cheap Shot, Cloak of ShadowsCrimson Vial, Distract, Sap and Vanish

Assassination

  • Spell changes
    • (Talent) Thuggee: partly redesigned; trigger for reset of Garrote cooldown is changed from bleed damage to death of target
    • (Artifact) Balanced Blades: redesigned; instead of reducing Mutilate energy cost, now increases Mutilate crit chance
    • (Artifact) Blood of the Assassinated: damage formula redesigned (now doubles Rupture damage for 10 sec instead of applying an additional bleed); see Blue Rogue notes for context
    • (Artifact) Kingsbane: damage and duration of DoT effect reduced by 30%
    • (Artifact) Fade Into Shadows: redesigned; instead of reducing Crimson Vial energy cost, now reduces Cloak of Shadows cooldown
    • (Artifact) Poison Knives: damage reduced by 80%
    • (Artifact) Shadow Walker: duration increased by 50%
  • Warlords-era set bonuses modified to account for Legion spell changes
    • Tier 18 (Hellfire Citadel) two-piece: now modifies Rupture damage instead of Dispatch damage
    • Tier 18 four-piece: now affects Mutilate instead of Dispatch
  • tooltip text appears to have been cleaned up -- e.g., grammar/clarity/formatting fixes (no apparent spell changes) -- for Crippling Poison, Deadly Poison, Fan of Knives, Garrote, Mutilate, Poisoned Knife, Seal Fate, Shadowstep, Vendetta and Wound Poison

Outlaw

  • Spell changes
    • Adrenaline Rush: no longer reduces global cooldown on "energy consumers" by 0.2 sec (see Blue Rogue notes for context)
    • Roll the Bones: though not apparent in tooltip text, a sixth die has been added to the "roll" (see Blue Rogue notes for context)
    • (Artifact) Blade Power: newly added trait that increases Between the Eyes damage
    • (Artifact) Curse of the Dreadblades: duration doubled to 16 sec, but cooldown doubled to 2 min
    • (Artifact) Cursed Edges: Saber Slash damage buff increased by 500% (to 15%)
    • (Artifact) Shady Dealer: redesigned and renamed Fortune's Strike. instead of reducing Bribe cooldown, now increases Main Gauche damage
  • Warlords-era set bonuses modified to account for Legion spell changes
    • Tier 17 (Blackrock Foundry) two-piece: now affects Saber Slash instead of Revealing Strike
    • Tier 17 four-piece: now affects Run Through instead of Eviscerate
  • tooltip text appears to have been cleaned up -- e.g., grammar/clarity/formatting fixes (no apparent spell changes) -- for Ambush, Blind, Combat Potency, Pistol ShotRiposte and Saber Slash

Subtlety

  • Warlords-era set bonuses modified to account for Legion spell changes
    • Tier 17 (Blackrock Foundry) two-piece: now increases rate of energy gain when activating Shadow Dance instead of immediately granting energy
    • Tier 17 four-piece: now refunds 2 combo points instead of 5 when Shadow Dance expires
    • Tier 18 (Hellfire Citadel) two-piece: now modifies Nightblade instead of Rupture (but still modifies Eviscerate)
  • tooltip text appears to have been cleaned up -- e.g., grammar/clarity/formatting fixes (no apparent spell changes) -- for Backstab, Blind, Shadow Blades, Shadow Techniques, Shadowstep, Shadowstrike, Shuriken Storm, Shuriken Toss and Symbols of Death 
  • in followup blue post, Celestalon notes that upcoming build will feature altered Level 30 talent row that works with Shadow Dance (see Blue Rogue notes)

New Alpha Forum Feedback Threads

 

March 9, 2016: Alpha Build 21249

Assassination

  • Spec is available for testing (for the first time in Legion)
  • Fan of Knives: damage appears to have been increased by 20%

Outlaw

  • Between the Eyes: damage formula has been altered
  • Bribe: cooldown dramatically increased, from 3 min to 30 min; duration of effect also increased, from 1 min to 5 min
  • Run Through: damage formula has been altered
  • Swashbuckler: appears to have been removed; this passive ability had removed the dual-wield penalty for autoattacks
  • (Talent) Parley: range reduced from 40 yds to 30 yds
  • (Talent) Slice and Dice: attack speed buff increased from 60% to 100%
  • (PvP) Cheap Tricks: tooltip modified; appears to have added Parley as a trigger for the effect

Subtlety

  • Shuriken Storm: damage appears to have been increased by 20%
  • The Draenor leveling perks Empowered Fan of KnivesEnhanced Stealth and Enhanced Vanish appear to have been removed

New Alpha Forum Feedback Threads

 

March 2, 2016: Alpha Build 21215

Assassination

  • Spec still not available for testing
  • Rupture: tooltip edit (to damage formula) appears to increase damage
  • (Talent) Numbing Poison: renamed Agonizing Poison, but otherwise unchanged
  • (Artifact) Assassin's Blades: newly added trait that increases Mutilate damage
  • (Artifact) Blood of the Assassinated: redesigned. had been similar to Maalus, the Blood Drinker (in that it stored up additional damage against a target and unleashed it later, though in this case it was a debuff tied to Rupture); now simply gives Rupture a chance to deal additional bleed damage over time
  • (Artifact) Embrace the Shadows: redesigned and renamed Mixology. had decreased incoming damage; now reduces energy cost of Crimson Vial 
  • (Artifact) From the Shadows: partially redesigned. had spawned a Garona image; now no image spawns. tooltip also now specifies that poisoned daggers will do damage "every 1 sec"
  • (Artifact) Hemotoxin: redesigned and renamed Kingsbane. had given a chance to leech target; now a 45-sec cooldown that deals instant damage and applies a DoT as well as a debuff that deals additional damage when lethal poisons proc
  • (Artifact) Master Alchemist: typo fixed in tooltip
  • (Artifact) Serrated Edge: redesigned. had increased Mutilate damage; now increases Rupture crit chance
  • (Artifact) Shadow Swiftness: partially redesigned. had reset Sprint cooldown when Shadowstep is used; now triggers Evasion instead
  • (Artifact) Shadow Walker: redesigned. had reduced Shadowstep cooldown; now reduces Sprint cooldown
  • (Artifact) Slayer's Precision: newly added 20-rank trait that increases all damage (see @WarcraftDevs tweet)
  • (Artifact) Surge of Toxins: typo fixed in tooltip

Outlaw

  • Ambush: base damage increased; no longer offers increased damage with dagger equipped
  • Roll the Bones: five of the six potential effects rolled by the five "dice" have been changed, though in most cases effects have simply been swapped. (only Shark Infested Waters remains unchanged)
    • Buried Treasure: had caused combo point generators to grant extra combo point; now increases energy regen by 25% instead
    • Grand Melee: had reduced Adrenaline Rush and Sprint cooldowns each time a finisher was cast; now increases autoattack speed by 25% instead
    • Jolly Roger: had increased attack speed by 25%; now increases current and max health by 1%
    • True Bearing: had increased current and max health by 1%; now reduces the cooldowns of most Outlaw spells each time a finisher is cast
    • Weigh Anchor: renamed Broadsides. had increased energy regen by 25%; now causes combo point generators to grant extra combo point
  • (PvP) Take Your Cut: now modifies Roll the Bones instead of Slice and Dice
  • (Artifact) Cursed Steel: newly added 20-rank trait that increases all damage (see @WarcraftDevs tweet)

Subtlety

  • Shadow Dance: duration reduced from 4 sec to 3 sec
  • (Talent) Enveloping Shadows: now grants a combo point every 3 sec instead of every 2 sec. however, finisher duration has been increased 50%
  • (PvP) Thief's Bargain: tooltip clarifications now make clear that spell reduces maximum health by 25%
  • (Artifact) Legionblade: newly added 20-rank trait that increases all damage (see @WarcraftDevs tweet)

New Alpha Forum Feedback Threads

 

Feb. 23, 2016: Alpha Build 21134

Assassination

  • Spec still not available for testing
  • Mutilate: apparent tooltip error introduced in Build 21063 has been corrected (spell once again grants 2 combo points instead of 0)
  • (Talent) Grasp of Gul'dan: redesigned; name changed to Hemotoxin. new tooltip states only that weapons "have a chance to leech health from your target"
  • (Talent) Master Alchemist: redesigned. trait no longer affects Crimson Vial; now increases Deadly Poison and Wound Poison damage by 5%

Outlaw

  • (New spell) Cheap Shot: now appears available to Outlaw in addition to Assassination and Subtlety
  • Between the Eyes: tooltip adds sentence, "Critical strikes with this ability deal four times normal damage" (but actual damage formula appears unchanged)
  • Roll the Bones: no longer a Level 100 talent; now a baseline spell learned at Level 36
  • Slice and Dice: no longer a baseline spell; now a Level 100 talent that replaces Roll the Bones when active. tooltip also indicates attack speed boost has been increased from 40% to 60%
  • (PvP) Cheap Tricks: placeholder values are replaced with actual values for target miss chance (now 75% for 5 sec) and Pistol Shot's energy reduction (100% for 5 sec)
  • (PvP) Control Is King: placeholder value is replaced with actual value for range (40 yards)
  • (PvP) Take Your Cut: tooltip appears to have been updated to account for Roll the Bones swapping spots with Slice and Dice

Subtlety

  • (PvP) Cold Blood: new spell (honor level 43) that causes next Cheap Shot or Shadowstrike to damage target for 10% of its max health
  • (PvP) Phantom Assassin: now increases Shadow Dance cooldown "by 60 sec" instead of "by 100%"
  • (PvP) Shadow's Caress: moved from honor level 43 to honor level 6 (apparently replacing Turn the Tables)
  • (PvP) Thief's Bargain: new values added for damage increase (20%), Vanish cooldown reduction (90 sec) and health cost (25%)

New Alpha Forum Feedback Threads

 

Feb. 18, 2016: Alpha Build 21108

All Specs

  • Sprint: cooldown increased from 30 sec to 1 min
  • (Talent) Deeper Strategem: spell buffed with new component: "Your damaging finishing moves also deal 20% increased damage."
  • (Talent) Elusiveness: tooltip updated to clarify that damage reduction only applies to "non-area of effect attacks"; Feint tooltip (while Elusiveness is active) also updated accordingly

Assassination

  • Spec still not available for testing
  • (Talent) Paralytic Poison: talent removed; replaced with Prey on the Weak, which is now available to all three specs
  • (Talent) Thuggee: tooltip updated to specify that "Garrote's silence now lasts only 1 sec"

Outlaw

  • (Artifact) Cursed Leather: redesigned; name changed to Shady Dealer. instead of reducing damage taken, now reduces cooldown of Bribe
  • (Artifact) Greed: tooltip edited with various text clarifications, but no apparent design adjustments

Subtlety

  • Shadowstrike: damage increased from 440% to 550%
  • Shuriken Storm: tooltip no longer states that spell will apply active poisons
  • (Artifact) Ghost Armor: tooltip now specifies damage reduction amount (3%) instead of placeholder formula
  • (Artifact) Goremaw's Bite: tooltip now specifies damage amount (1%) instead of placeholder formula
  • (Artifact) Shadow Nova: redesigned. instead of spawning a clone when using an opener, now deals AoE damage within 8 yards upon exiting stealth

 

Feb. 10, 2016: Alpha Build 21063

All Specs

  • Crimson Vial: partially redesigned. self-heal now takes place over 6 sec rather than instantly
  • (PvP) Boarding Party: tooltip now specifies this is an Outlaw-only spell
  • (PvP) Improved Sprint: spell name changed to Maneuverability
  • (PvP) Intent to Kill: tooltip now specifies this is an Assassination-only spell

Assassination

  • Spec still not available for testing
  • Spell changes
    • Mutilate: a tooltip error or other design oddity may have been introduced; tooltip appears to reduce combo points granted from 2 to 0
  • Tier 19 raid gear bonuses introduced
    • Two-piece: "Mutilate also causes the target to Bleed for 25% additional damage over 6 sec."
    • Four-piece: "Envenom deals 8% additional damage per your Bleed on the target."

Outlaw

  • Spell changes
    • Blind: cooldown increased from 20 sec to 2 min
    • (Artifact) Curse of the Dreadblades: buff duration reduced from 12 sec to 8 sec
    • (PvP) talents removed: Castaway (honor level 25), Dead Man's Reach (honor level 10)
    • (PvP) talents added: Cheap Tricks (honor level 10), Control Is King (honor level 25), Tricks of the Trade (honor level 40)
    • (PvP) Dismantle: cooldown reduced from 1 min to 45 sec
    • (PvP) Drink Up Me Hearties: spell redesigned and replaced (ID 198489 with ID 212210); new version allows rogue to create Crimson Vials for allies
    • (PvP) Plunder Armor: "Lasts 10 sec" added to end of tooltip
  • Tier 19 raid gear bonuses introduced
    • Two-piece: "Saber Slash has an additional 10% change to trigger Main Gauche."
    • Four-piece: "Run Through has a 50% chance to make your next Saber Slash cost no Energy."

Subtlety

  • Spell changes
    • (New spell) Symbols of Death: requires stealth; increases damage 20% for 20 sec
    • Blind: tooltip indicates spell is now available to Subtlety (had only been available to Outlaw)
    • Shadow Blades: duration increased from 5 sec to 15 sec
    • Shadow Dance and Deepening Shadows: redesigned. Finishing moves no longer have a chance to activate a brief Shadow Dance. Shadow Dance now has 3 maximum charges (each charge lasts 4 sec; charges regenerate once per minute); Deepening Shadows gives finishing moves a chance to instantly regenerate a Shadow Dance charge.
    • (Talent) Enveloping Shadows: tooltip now also specifies that spell will generate 1 combo point every 2 sec. tooltip also clarified (now says duration lasts longer "per combo point spent" instead of "per combo point")
    • (Artifact) Finality: tooltip now specifies that spell only works for Eviscerate, Kidney Shot and Rupture. tooltip also clarified ("and is more effective" added after "empowered by the Fangs")
    • (Artifact) Goremaw's Bite: tooltip replaced (or spell redesigned). no longer an 80% snare; now deals shadow damage and reduces target movement speed by 60%
    • (Artifact) Second Shuriken: tooltip replaced (or spell redesigned). no longer generates shield upon stealthing; now grants Shuriken Storm a chance to deal additional damage
    • (PvP) talents removed: Doom and Gloom (honor level 25), Filthy Tricks (honor level 8)
    • (PvP) talents added: Phantom Assassin (honor level 10; flagged "NYI"), Smoke Bomb (honor level 40), Thief's Bargain (honor level 28; flagged "NYI")
    • (PvP) Dagger in the Dark: honor level changed from 10 to 25 (replacing Doom and Gloom)
    • (PvP) Shadowy Duel: tooltip additions. 50 energy cost added; now specifies that spell allows access to stealth-only abilities
    • (PvP) Slaughter from the Shadows: spell renamed Veil of Midnight. honor level changed from 28 to 8 (replacing Filthy Tricks)
  • Tier 19 raid gear bonuses introduced
    • Two-piece: "Nightblade lasts 2 additional sec per combo point spent."
    • Four-piece: "Shadowstrike has a 50% chance to generate a combo point when used on targets affected by your Nightblade."

 

Jan. 27, 2016: Alpha Build 20979

General changes

  • The Subtlety spec is now available for playtesting, and the artifact scenario appears to be available. (Assassination remains unplayable.)
  • The class hall has received several changes and enhancements, including new entrance locations, new passageways and rooms, additional NPCs and additional room art -- but "under construction" signs remain.
  • All minor glyphs with the exception of Glyph of Disguise have been removed from the game.
    • The effects of the Glyphs of Pick Lock, Poison and Stealth have been at least partly baked into the class (see "Spell Changes" below).
    • The effect of Glyph of Detection has been added to a new item, Dirty Tricks, Vol 1: Detection, which teaches the spell, but requires level 50 to use. (In this build, these items were also introduced in place of 14 other minor glyphs formerly used by other classes: 5 for druids, 4 for hunters, 2 for mages, and one each for deaht knights, monks and paladins.)
    • Per a forum post by technical game designer Chadd "Celestalon" Nervig: "Minor Glyphs in Legion will not provide any gameplay impact, only cosmetic, and only modifications to existing spells/abilities. However, many existing minor glyphs are being either ‘baked in’, converted into a new spell that you can learn from a book, or turned into a toy, and a few are being removed. We’re in the middle of going through that process, and this build has incomplete data. Stay tuned for the next build, which should have most of those things squared away."
  • Spell Changes
    • Pick Lock: cast time reduced from 5 sec to 1.5 sec, making a reduced version of the effect of Glyph of Pick Lock baseline
    • Stealth: cooldown reduced from 6 sec to 2 sec, making the effect of Glyph of Stealth baseline
    • (PvP) Intent to Kill: a tooltip error may have been introduced; new tooltip appears to eliminate Outlaw and Subtlety spell effects, and reduces Assassination's effect from a 100% to a 66% reduction in Shadowstep's cooldown
    • (PvP) Improved Sprint, Turn the Tables: typos fixed in tooltip.
    • (PvP) Unfair Advantage: tooltip edit (either a clarification or a partial redesign). now increases critical strike damage 20% for 3 sec when critting on target whose health percentage is lower, instead of simply "striking" the target

Assassination

  • Spec still not available for testing
  • Spell Changes
    • Crippling Poison, Deadly Poison, Leeching Poison, Numbing Poison, Paralytic PoisonWound Poison: cast time for applying all poisons reduced from 3 sec to 1.5 sec, making the effect of Glyph of Poisons baseline
    • (PvP) Creeping Venom: tooltip edit. damage amount placeholder replaced by actual damage formula
    • (PvP) Flying Daggers: tooltip edit. damage formula placeholder replaced by actual formula
    • (PvP) Shiv: tooltip edits and grammar fixes. damage increased from 10% to 100% (may be typo fix); duration of neurotoxin (15 sec) added to tooltip; "NYI" removed from spell name, suggesting the ability is now implemented in the alpha
    • (PvP) System Shock: tooltip buffs damage from 75% to 250% of attack power
    • also see note in the "General" section regarding Intent to Kill
  • Additional artifact weapon styles have been datamined

Outlaw

  • Between the Eyes: cooldown added. ability can now only be used once every 20 sec
  • Grappling Hook: range increased from 25 to 40 yards
  • (PvP) Take Your Cut: tooltip spelling/grammar corrections
  • (Artifact) Curse of the Dreadblades: damage taken per finisher reduced from 10% to 5% of health; minor tooltip text clarifications/cleanup

Subtlety

  • Now available for testing
  • Spell Changes
    • Eviscerate: tooltip correction
    • Gloomblade: tooltip nerfs damage (from 315% to 260% shadow damage)
    • (Artifact) Significant changes have been made to the previously datamined artifact traits:
      • Added: Akaari's Soul, Catwalk, Goremaw's Bite, Shadow Nova
      • Removed: Army of One, Embrace of Darkness, Explosive Shadows, Withering Bite
      • Changed: Fortune's Bite (Shadow Techniques chance increase buffed from 10% to 33%)
    • (PvP) Filthy Tricks: tooltip edits. damage amount placeholder replaced by actual damage formula; typo fixed
    • (PvP) Shadow's Caress: tooltip clarified: "your cooldowns cool up 30% faster" changed to "the cooldown recovery of all your abilities is increased by 30%"; in addition, "NYI" removed from spell name, suggesting the ability is now implemented in the alpha
    • (PvP) Shadowy Duel: duration reduced from 8 sec to 6 sec; in addition, "NYI" removed from spell name, suggesting the ability is now implemented in the alpha
    • (PvP) Slaughter from the Shadows: tooltip clarified: "causing all Physical melee and ranged attacks to miss you" changed to "increasing dodge chance by 100%"
  • Additional artifact weapon styles have been datamined

 

Jan. 13, 2016: Alpha Build 20914

General changes

  • Smoke Bomb: now flagged as classwide ability available at level 85 (previously was Subtlety-only PvP ability gained at honor level 46)

Assassination

  • Spec still not available for testing
  • (PvP) Creeping Venom: tooltip now specifies Nature damage

Outlaw

  • Additions/removals
    • (PvP) Dismantle added (replaces Blind in spellbook) at honor level 28, apparently in place of Dead Men Tell no Tales
    • (PvP) Dead Men Tell no Tales: tooltip no longer specifies required spec or honor level
  • Changes
    • Bribe: tooltip now specifies target must be a non-player
    • Cannonball Barrage: tooltip significantly buffs damage
    • Mastery: Main Gauche: tooltip significantly buffs damage
    • Parley: partial redesign. energy cost removed, 20 sec cooldown added, range increased from 30 to 40 yards, pacify/silence/root duration increased from 1 to 5 mins
    • Pistol Shot: tooltip significantly buffs damage
    • Run Through: tooltip significantly buffs damage
    • Saber Slash: tooltip significantly buffs damage
    • (PvP) Dead Man's Reach: tooltip changes "Killing Spree by 15 yards" to "Run Through by 7 yards"
    • (PvP) Drink Up Me Hearties: tooltip edit. "until cancelled yards for 15%" changed to "10 yards for 15% of their maximum health"
    • (PvP) Plunder: spell name changed to Plunder Armor

Subtlety

  • Spec still not available for testing
  • Additions/removals
    • (PvP) Doom and Gloom added at honor level 25
    • (PvP) Shadowy Duel added at honor level 46 (flagged NYI) for Subtlety only, apparently in place of Smoke Bomb (see "General changes")
  • Changes
    • Backstab: tooltip significantly buffs damage
    • Eviscerate: tooltip significantly buffs damage
    • Gloomblade: tooltip significantly buffs damage
    • Nightblade: tooltip significantly buffs damage
    • Shadowstrike: partial redesign. tooltip doubles damage, but ability grants 1 combo points instead of 2
    • Weaponmaster: tooltip reduces extra hit frequency from 20% to 6%
    • (PvP) Shadow's Caress: tooltip spell description added (had been blank)
 
 

 

Dec. 15, 2015: Alpha Build 20810

General changes

  • (PvP) Unfair Advantage added (flagged NYI)

Assassination

  • Spec not available for testing
  • (PvP) Shiv added (flagged NYI)

Outlaw

  • Prey on the Weak: tooltip edit. made spec-specific for Outlaw and Subtlety (previously had classwide list of eligible abilities): Outlaw: Blind, Gouge; Subtlety: Cheap Shot, Kidney Shot, Sap

Subtlety

  • Spec not available for testing
  • Shadowstep: Subtlety added as required spec (previously just Assassination)
  • Enveloping Shadows: tooltip edit. appears to change energy cost from "25 Energy" to "25 Energy / 1 Energy"
  • Nightblade: tooltip edit, possible partial redesign. changed from "reducing movement speed by 50%" to "causing attacks against the target to reduce movement speed by 50% for 8 sec"
  • Shadow Dance: partial redesign. no longer activates "stealth," now activates Shadow Dance, and no longer spawns decoy
 

 

Dec. 12, 2015: Alpha Build 20773

General changes

  • Vanish: tooltip edit. "entering an improved stealth mode for 3 sec" changed to "entering stealth while in combat"

Subtlety

  • Enveloping Shadows: new option in level 90 talent tier
  • Expanded Technique: removed from level 90 talent tier; tooltip edit suggests this is now a classwide spell learned at level 27, but it still modifies a Subtlety-only spell (Shadow Techniques, also learned at level 27)

 

Nov. 21, 2015: Alpha Build 20740

  • First data build. Far too much to summarize in a changelog. I'M NOT A ROBOT, PEOPLE.
 
 

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